Longtime fans of the Assassin’s Creed franchise will know, all too well, how perfectly suited the game might be for Virtual Reality (VR). After all, entering the Animus – the machine used to relive moments in time through genetic code – is essentially a super advanced VR system. With the above in mind, Ubisoft has unveiled an all new Gameplay Overview video showcasing how Assassin’s Creed Nexus VR will, quite literally, take the franchise to a whole new level of immersion in VR (exclusively on Meta Quest 2, Meta Quest 3 and Meta Quest Pro).

In addition to hopefully being the most ‘immersive’ Assassin’s Creed title, it is also the first time in the history of the franchise where players can step into the shoes of three different assassins from three different eras, namely Ezio, Connor and Kassandra. In so doing, gamers will be able to experience their iconic actions in first person, such as using the Hidden Blade, climbing and jumping with parkour, fighting and, a staple of the series, sneaking and being stealthy. Regarding the narrative, players will assume the guise of a hacker who works for the Brotherhood and infiltrates Abstergo. When they enter the ‘nexus’, they will then relive the memories of three legendary assassins who have encountered the artifacts Abstergo is after. Perhaps a certain ‘apple‘ that started it all will be on offer?

According to Ubisoft, the development team on Assassin’s Creed Nexus has paid meticulous attention to detail in creating realistic and immersive parkour mechanics, allowing players to explore large and open urban environments – called open-maps. In this way, players can move around the game world with ease and freedom, feeling like ‘they are really there’. Stealth is also a key element of the Assassin’s Creed Nexus VR experience, enabling players to physically hide or blend in with crowds, follow their targets without being noticed and even peek through cracks in walls. Naturally, the environment is interactive and offers countless possibilities to create unique stealth scenarios.

Ubisoft has unveiled new gameplay showcasing how Assassin’s Creed Nexus VR will take the franchise to a whole new level of immersion!

Expanding on this, players can whistle to attract guards, throw objects to distract them, and use the Meta Quest controllers to perform intuitive physical actions to outsmart and overcome their enemies. If a player can see it, chances are they can ‘make it happen’ or ‘reach for it and move there’. Assassin’s Creed Nexus VR also features innovative physical gestures for blocking, parrying, and taking down opponents, resulting in a satisfying and empowering combat system, with different weapons for each assassin. As such, players can choose to hurl Connor’s tomahawk at foes, shoot Kassandra’s bow in mid-air, or execute spectacular air assassinations with Ezio’s hidden blades.

Ubisoft wants fans to know how Assassin’s Creed Nexus VR has been developed over several years and includes a comprehensive suite of comfort features to suit players of all levels of VR sensitivity. Subsequently, gamers will be able to adjust the level of locomotion through space, use the Fear of Heights feature to reduce dizziness, and customise many more options to fit their preferences.

Ubisoft has unveiled new gameplay showcasing how Assassin’s Creed Nexus VR will take the franchise to a whole new level of immersion!

Assassin’s Creed Nexus VR will launch on 16th November 2023 on the Meta Quest Platform, which includes the Meta Quest 2, Meta Quest 3 and Meta Quest Pro. The game is being developed by Ubisoft Red Storm, with support from other Ubisoft studios, and hopes to offer players a full-length Assassin’s Creed game honouring all of the classic gameplay from the series, such as parkour, combat, stealth and the breathtaking leap of faith, along with an entirely new story exclusive to this VR experience.

Owner, founder and editor-in-chief at Vamers, Hans has a vested interest in geek culture and the interactive entertainment industry. With a Masters degree in Communications and Ludology, he is well read and versed in matters relating to video games and communication media, among many other topics of interest.