In the beginning, God created the heavens and the earth. Then, after some time, ย ๐Ÿ˜‡ created emojiย ๐Ÿ™. And thus the Emoji Bible was born ๐Ÿ‘Œ

Emoji have, over the years, increased in popularity as a form of enhancing, and in some cases replacing, textual communication. In a way, they are a bit like the paintings that cavemen usedย to record life events – communication through the use of “pictures”. Although I would like to think that society is evolving rather than devolving, it was only a matter of time before this image based language became more than a mere trend.

The Bible, one of the most widely translated works in history, has officially beenย given a 21st century makeoverย with theย Emoji Bible;ย created specifically withย millennials in mind.

Vamers - FYI - Ermahgerd - Say Hello to the Emoji Bible ๐Ÿ˜‡๐Ÿ‘Œ - Genesis 1 v 1

According to The Guardian,ย an anonymous translatorย who prefers to be identified only byย ๐Ÿ˜Ž,ย reworked andย interpreted all 66 books of theย King James Versionย of the bible with Unicode-approved emoji and, the part I like least, commonly used internet slang and contractionsย (like the word ‘two’ becoming ‘2’). Using emoji is a fun idea, but those contractions only serve to bring out myย inner Grammar Nazi.

๐Ÿ˜Ž felt that it would be fun to translate the bible into emoji in order to make sharing the gospel more appealing for Millennials; and particularly mentions that the translation is intended to shrink the character limit of Bibleย verses, whilst retaining their intended meaning, so that they would be easy to text and share.

The Emoji Bible’sย taglineย is, rather appropriately,ย “Scripture 4ย Millennials”ย and took roughly six months to be translatedย by using a ‘home-brewed’ programย that matched 80 distinct emoji with 200 different words.

The over 3000 pages of “Bible Emoji:ย Scripture 4ย Millennials” is now available for iBooksย on the iTunes App Store forย $2.99/R49.99.

[Sources: Engadget, The Guardian]

About Hans Haupt

Owner, founder, editor and contributor at Vamers, Hans has a vested interest in geek culture and the interactive entertainment industry. With a Masters degree in Communications and Ludology, he is well read and versed in matters relating to video games and communication media, among many other topics of interest.

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